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Demon animal world: Give all buildup Sa is full

08:20, 2010-Jan-29 .. 0 comments .. Link

 
1.11SM endowment came again, I am enhance SM, no matter how is SM endowment changed, I want to should enhance SM as before, because increase,be a kind of tenacious belief. Although I am only enhance SM commonly, but I should say my understanding to him with everybody, hope the SM to still insisting to increase is helped somewhat.

The characteristic that enhances SM is blood thick blue little, can fight continuously, according to this principle, endowment can have 2 to be chosen choose:

The first kind: Enhance a department

Shield turns the endowment with very good 5/5 (of essence of life)

The wolf 2/2 of aggrandizement ghost

Thunderous bash 5/5

Guardianship totem 2/2(wants to add absolutely)

The aegis 1/3 of aggrandizement lightning

1/1 of both hands weapon

Random dance 5/5

Elemental weapon 3/3

Ward off blows 1/1(is recommended add)

Weapon control 5/5(is recommended absolutely add)

Restore a department

Tide centers 5/5

The totem centers 5/5(to recommend add)

Totemic control 1/1(must be added)

Natural and how-to 3/3(must be added)

Treat dedicated 1/5(to charge a point)

Tide masters 5/5

Natural fast 1/1

The 2nd kind: Abandon natural fast, add storm blow

My individual still thinks to the first kind is added before taking more advanced weapon and equipment. Had fast, we are much a life, this followed the principle that enhances SM. And storm hits me to also like very much, just conflict with fast. Addition of this kind of endowment is applicable also in 5 people small carbon.

I say to equip now: I take Shi Gong of both hands weapon weapon of 4850+ single hands adds aegis 5000, blue control in 4100-4300, do not go because of me Raid, honorary outfit and battlefield outfit are completely on the body so. I think Trojan is covered add ALX to cover can rival with T1, full to enhancing Sa for surpass T1 occasionally.

Trojan 3 (head cuirass hand) ALX3 (catenary armour) the weapon is not had firm or frozen casting hammer + cannot shake, equipment all FM+ is able to bear or endure, leg guard is destruction. The equipment that enhances SM I think to should be built in + deadly + be able to bear or endure high had better add wisdom on the foundation, of course most the equipment of highest grade or tall superintend and director are covered. Wear this body blue outfit + FM blood is OK on 5000, if have better FB,enhance outfit blood to still be met taller. My present equipment although you are absent,I think a very mighty labour union, want to leave ground frequently only, of this body dress or very easy proceed with. Had equipment of this body foundation, we had hit with others get capital, a lot of people say SM is very weak now, enhance SM weaker, I think SM is a fact infirmly, no matter from endowment, control skill is returned,be it is for equipment, I say my experience below.

As 1.11 wind anger weaken substantially, I think the times of wind anger had gone, the times of petrifaction weapon came. The 1.11 contrast that upgrade has a lot of petrifaction and wind rage before, I am used now without firm on average charge hits petrifaction the commoners is between 1000-1200, not cruel attack the harm that also has 500-600, my foundation attacks strong ability 450, and the anger that use wind is about to abandon on endowment at 2 o'clock, the odds of 20% does not go to go out not to say first, gave estimation namely also with respect to 1800 fluctuation, this still is 3 completely cruel, if use the petrifaction on hammer of tall superintend and director common cruel one be in the least 1600 above (premise is endowment added elemental weapon) , where is economical? I still recommend petrifaction of big housekeeping money, if you should hold to,with wind anger I also do not have an opinion. . . . . .

I say a few little experience of my PK now, think to had better hit so that the profession begins from me first: (Duel)

1. Rabbi: A title of respect for a Buddhist or Taoist priest is played previously very relaxed, those who touch T1 of on 1 body is not quite laborious also, touch namely on pull a distance to put an arrow on the ice with 1 class + arrow of full grade ice mixes used rabbi to get the better of rate had won hardly, earthquake and lightning are not hit, the distance just helped close ice link + the distance that ban demon was pulled open again, be in with ice cruel a few play. Mix as equipment now recognizant promotion, this kind of rabbi cannot say to get the better of rate 100% also have 95% , 3 1 class is put to put an arrow on the ice after this kind of rabbi and I open Dou Aila to be apart from (do not know to be used grand, they are worn not hit) , next advanced ice hits reoccupy, 1 class and advanced distinction see very easily, execration time is different, if he uses 1 class ice to take office as him to hit, must not put basis. If 1 class is put on the ice,basis is put when giving out to begin execration to use advanced ice, do not want to be put before his execration, after very rare rabbi puts 1 class to put on the ice, use ban demon putting advanced, put a basis to wait for him to absorb at that time, look for an opportunity to pull close quarters fierce K(is cruel attack be in basically 1100 above, this to rabbi very pain) , blood is in 70% use second medical treatment below, force he bans demon, his otherwise bans demon blood to be added, should be found by us only so the opportunity of close body enough he suffers.

2. Soldier: General blue outfit or half La Banzi's soldier is not very difficult dozen, let his assault certainly in the begining, put the spring of medical treatment and ground string, in the battle the attention runs, the soldier won't hit the totem commonly, put an aegis on belt of igneous phlogistic nova and him to hit, put shake on the ice indefinitely, notice lightning aegis was done not have fill immediately, I am mixed station person is hit should put aegis 2 times the least, some soldiers hit often M I: Are you an element? I say: I am to enhance SM. With a suit the soldier of violet outfit is hit be expended, violent warfare and prevent battle to say fortunately, the weapon soldier that has operated is quite fierce, break muscle to add deadly win very hard, elemental SM can be hit bit more easily, this is equipment issue, equipment always has a good day. . . . . .

3. Magician: (Put BUG profession in the 3rd you can feel very open-eyed certainly) I hit magician to had not won at all before, envelop all the time it is under BUG occupational shadow, that is really depressed and excellent. I hit magician to get the better of now rate is least 80% , equipment and consciousness came up, magician is not actually terrible. Hit magician to come up put quaky and glowing, should keep quaky in oneself rear and best, if magician belt is impish, average charge will add an earthquake to kill on impish, at that time magician is not to putting fear to be in namely assist shadow arrow, basis is put on impish dead wheeler, if by fear it is face rear desert, dash against is quaky the totem, even if without dash against, totemic control was added to also can be solved in endowment, this is operation problem, add an exercise to go more. Still have even if fill at any time quaky, see magician hand puts black light to be in execration when, no matter he is to cheat earthquake or true execration to must be interrupted, go chopping him on cruel 1100 above are no problem, the attention that remain is purified and depend put basis to go. Be in once abstruse doorway 3 magician round my duel, one follows, a magician hit (went out 2 times cruel attack all be in 1100 above) ask me: Is this true? . . . . . . I am very helpless say: Yes. If magician uses dog and me,outhit rate still is in 60% above, equipment too of BT calculated.

4. Bandits: This is a very awkward profession, rely on completely to equip. The bandits of a suit blue outfit is hit very hard win me, and I am trashy still 3 skill (tribal badge is written down, ) of trample of natural fast, war. Touch on the bandits with violet a suit is bad to said, get the better of rate is not quite high although use 3 mastery of a skill or technique (operate justifiable, young white player calculated) . Ground ligature and clear poison are put down before duel begins, do not want incendiary department totem, because duel itself is the inequity to bandits, 3 2 1 changes immediately in the begining wolf, wait for his sneak attack, change the purpose of the wolf is to prevent his staggering blow, I consider as lightning aegis the best measure that attacks bandits, did not have fill immediately, iced pulls open a distance to add blood, he does not let add also never mind, tribal badge is written down + the war tramples + fast. Must add aegis with odd hand hammer, thief of cruel stroke of my sheet hand is basic below between 500-600 (on petrifaction) . Hit with the thief often give dodge, ward off blows, case archives. . . This lets bandits people very painful, especially when 5 stars bone did not hit the target. . .

5.74 DLY: The profession of two specific power consumption, shake is attacked do not use easily, enhance Sa full original version to come little, note what the intent vacates to use, if cannot the get victory on the horse is mixed his bad news. Looking is bad news, this has very big knowledge A, not only it is to go all out blue how many, spell consciousness and operation however, the meeting in the introduction with full Sa is being made below says in detail.

6. Hunter: This profession is not quite good dozen, if he is smoked all the time blue can smoke me dead, duel comes up general he can put a trap, will use foundation on, all the time iced + ground ligature, solve on toxic horse, still add aegis and him to hit with single hand weapon, the following basis wants aggrandizement to fill at any time, it is good to touch jacket equipment good operation nevertheless smoke all the time get the better of bluely rate won't be very high, but problem of the tactfully sound sb out that hit T1 is not big.

7. Sa is full: This is Chongzhongzhi is weighed, must say mainly, although be in PVP,we hit Sa impossibly full, but I am mixed again the consciousness in the duel process with full Sa and operation grow quickly, I think those who say is: Not fuller than can understanding Sa with Sa full sound the night watches. All skill with full Sa are in assorted not moment how not use can reflect come out, I often restore Sa to be hit completely with the element, I am blue be 4300 in the end, everybody does not believe the likelihood, my specific power consumption is dead earth of an a suit the 6000 Sa of blue left and right sides are full, this says much, when do I say only: 1. Broil hot totem should maintain around the enemy, this is the most important, the purpose is for suppress adversary and broken basis. 2. Scarcely of broil hot totem should maintain in you around, he puts you to be hit, it is to use single hand to add aegis of course. 3. Shake attacks magic arts as far as possible need not, if use,also be to be in when you think to mate can be killed immediately after was being used reoccupy. 4. The enemy is attacked with shake or lightning, if the enemy has broil to heat up the totem, you do not put basis, should not interrupt more him, 5000 blood assure his second not you, if do not have the enemy's broil to heat up the totem to be able to be at ease,use foundation, but should be in his execration when put. 5. Blood adds blood immediately in 70% , if do not have broil heat of the enemy to be able to put basis to add blood again, if broil heat does not put basis, add directly, had better let him interrupt you, because shake is attacked very bad news is blue, 2 seconds wait to be added again after interrupting, want to use sub medical treatment. 6. See he can be purified with natural fast purify immediately, see consciousness, lightning aegis also wants to purify, oneself must not put lightning aegis. 7. Pay attention to the average charge of close body, use glamour less, all La Dou is used in put the totem (25% Fei La amounts reduce after the aggrandizement in endowment) and add blood, adding blood is a key. 8. If the enemy wants to add blood to maintain broil heat to go beside you, do not interrupt he, let him add, the purpose is bad news his blue. 9. The totem that the enemy restricts you he put for example ligature to be hit, basis lets roast meat hot totem goes hitting. 10. The La Kong that becomes the enemy when what you still have half above is blue, add blood first full, but not too glad, because the enemy wears a suit to answer blue outfit likely, had been within one's grasp of confidence in victory at that time nevertheless. 11. When enemy when my La Dou is empty, the enemy wears a suit to answer blue outfit again, do not fear, our physics harm is tall, hold close body, all La Dou is used in add blood, be not attacked with shake and lightning, because we are,enhance Sa full. Face element and restore Sa to not basically be hit with respect to person completely, this can be work of a technology, the understanding with special full to Sa trial, operation, consciousness, psychology. . . So I suggest everybody often is hit completely with Sa, such oneself actual strength can promote very fast, when the Sa that with 5000 blood when you the blue bad news of 4300 crossed to wear a suit T1 or T2 is full, the buildup that you just are a qualification Sa is full, this very the principle that accords with us: Fight continuously.

8. Priest: The MS that hits the hardest namely finally, of course, to the priest I fear a suit only violet or half of La Banzi, general priest by me common cruel one go up 1100, a few with respect to KO. But this kind of priest or minority. 1. Divine herd: Do not see divine herd can be added only add blood, but he is absolutely specific power consumption is dead the blue buildup of 4300 Sa is full, the divine herd blood that has equiped does not add pliable but strong in 4500 above (the likelihood says little) , blue in 7000 above, one can add blood blood full, add plus fear smoke indefinitely blue, of 4300 blue smoke a little while did not have, do not have blue Sa to be like a ***** completely, can bully casually. 2. Herd of Buddhist monastic discipline: Assault force is taller than divine herd, same specific power consumption. 3. Dark herd: Having most bloodcurdling atttacks force, spirit v/LITs flog 350 much (the) that has equiped, put a skill to dizziness likely casually, fear bans demon to add v/LIT flog, bloodsucker hug sucks blood madly, umbra configuration still can reduce 15% physics harm. . . Meet such priest cannot be irresolute when firmness is needed, take body of nearby of the petrifaction on both hands weapon to chop, shake of his one execration on the spot is interrupted he, blood is added on 70% one discontinue, force he is used ban demon, nevertheless the priest need not ban demon commonly, v/LIT flog directly, added blood and did not add about the same. The totem must put away, get the better of rate 50% lower perhaps. . . Someone has said: WOW is a priest, the priest is WOW, I feel those who say is pretty good.

Said torment is much more about the same this ending, mix again others duel when want to notice: 1. Be defeated winning is not the most important, important is a process, was defeated to be close friends than winning occasionally, because you can be in failure,grow. 2. Want to remember Sa is a not strong profession completely, be weakened all the time again now, so we should exercise ourselves ceaselessly in duel, make oneself stronger, make oneself are in PVP won't by impaludism. 3. With others duel should keep courteous, won others of not informal BS, was defeated to also do not scold others.

The Sa in hoping to issueing an edition can get strengthening completely, I am 2 areas of Meierjiani, time welcomes to look for me to come compare notes.

The most backward and all Sa is full (element, increase, restore) greeting! ! !

Hope now is to enhance the friend with full Sa not to abandon, darkness is about to go, dawn comes immediately!

Wow Gold     Wow Gold
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